FSClub Galerij

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Last Update : okt 2020

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GALERIJ INFORMATIE

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Hier vindt u alle Foto’s, Film’s, Screenshots en Boeken die verzameld zijn door de leden en vrienden van de FSClub-Friesland.

We hopen u blij te maken met goede beelden van WEBCAM’s op vliegvelden of aanvliegroutes.

Voor de “Spotters” proberen we hier ook veel informatie te verzamelen.

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Fable Legends Benchmark: DX12 Performance Testing Continues

When approached a couple of weeks ago by Microsoft with the opportunity to take an early look at an upcoming performance benchmark built on a DX12 game pending release later this year, I of course was excited for the opportunity. Our adventure into the world of DirectX 12 and performance evaluation started with the 3DMark API Overhead Feature Test back in March and was followed by the release of the Ashes of the Singularity performance test in mid-August. Both of these tests were pinpointing one particular aspect of the DX12 API – the ability to improve CPU throughput and efficiency with higher draw call counts and thus enabling higher frame rates on existing GPUs

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This is a 4K run of the new Fable Legends benchmark using DX12.

Hardware configuration:

– Core i7-6700K
– 16GB DDR4-2800
– EVGA GeForce GTX 980 Ti 6GB
– Windows 10 Pro x64